Utilities.BigText («Bank: " + pot.PotValue.ToString (),
10, 40, Color. Black,
Color. Yellow, messageFont, g);
Utilities.BigText («Bet: " +
pot.BetValue.ToString (), 10, 80, Color. Black,
Color. Yellow, messageFont, g);
break;
case GameMode.PlayerActive:
dealerHand. DrawHand (g, 10, 30, 80, 25);
playerHand. DrawHand (g, 10, 135, 20, 25);
Utilities.BigText (playerHand. BlackJackScoreHand ().
ToString (), 140, 150, Color. Black,
Color. Yellow, messageFont, g);
break;
case GameMode.PlayerWon:
case GameMode. PocketJack:
dealerHand. DrawHand (g, 10, 30, 20, 25);
playerHand. DrawHand (g, 10, 135, 20, 25);
Utilities.BigText (dealerHand. BlackJackScoreHand ().
ToString (), 140, 45, Color. Black,
Color. Yellow, messageFont, g);
Utilities.BigText (playerHand. BlackJackScoreHand ().
ToString (), 140, 150, Color. Black,
Color. Yellow, messageFont, g);
Utilities.BigText («Вы выиграли!»,
20, 80, Color. Black, Color. Yellow, messageFont, g);
break;
case GameMode.PlayerBust:
dealerHand. DrawHand (g, 10, 30, 80, 25);
playerHand. DrawHand (g, 10, 135, 20, 25);
Utilities.BigText (playerHand. BlackJackScoreHand ().
ToString (), 140, 150, Color. Black,
Color. Yellow, messageFont, g);
Utilities.BigText («Вы перебрали.»,
20, 80, Color. Black, Color.Red, messageFont, g);
break;
case GameMode.DealerActive:
dealerHand. DrawHand (g, 10, 30, 20, 25);
playerHand. DrawHand (g, 10, 135, 20, 25);
Utilities.BigText (dealerHand. BlackJackScoreHand ().
ToString (), 140, 45, Color. Black,
Color. Yellow, messageFont, g);
Utilities.BigText (playerHand. BlackJackScoreHand ().
ToString (), 140, 150, Color. Black,
Color. Yellow, messageFont, g);
break;
case GameMode.DealerWon:
dealerHand. DrawHand (g, 10, 30, 20, 25);
playerHand. DrawHand (g, 10, 135, 20, 25);
Utilities.BigText (dealerHand. BlackJackScoreHand ().
ToString (), 140, 45, Color. Black,
Color. Yellow, messageFont, g);
Utilities.BigText (playerHand. BlackJackScoreHand ().
ToString (), 140, 150, Color. Black,
Color. Yellow, messageFont, g);
Utilities.BigText («Вы потеряли.»,
20, 80, Color. Black, Color.Red, messageFont, g);
break;
case GameMode.DealerBust:
dealerHand. DrawHand (g, 10, 30, 20, 25);
playerHand. DrawHand (g, 10, 135, 20, 25);
Utilities.BigText (dealerHand. BlackJackScoreHand ().
ToString (), 140, 45, Color. Black,
Color. Yellow, messageFont, g);